SCREEN 1,640,220,4,2 WINDOW 1," Quizmaster Version 2.0 written in 1989 by F. Zöllner",,0,1 PALETTE 0,0,0,0:PALETTE 1,0,0,0.75:PALETTE 2,1,1,1 PALETTE 3,1,0,0:PALETTE 4,0,1,0:PALETTE 5,0.4,0.4,1 PALETTE 6,1,1,0:PALETTE 7,0,1,1:PALETTE 8,0,0,0.3 PALETTE 9,0.75,0.75,0.75:PALETTE 15,1,1,1 PALETTE 10,0,1,1:PALETTE 11,0.4,0,0.4 PALETTE 12,0.6,0,0.6:PALETTE 13,1,0,1 PALETTE 14,0.8,0.8,1:pr$="·" pal(1)=0:pal(2)=0:pal(3)=0.75 pala(1)=0:pala(2)=0:pala(3)=0.3 RANDOMIZE TIMER DIM feld(40) DIM gen(40) FOR i=1 TO 4:score(i)=100:NEXT i ::: :: : : :: ::::: risiko = 5 : : : : joker = 5 : ::::::::::: max = 300 : : : : : :: ::::: :: : ::: LINE (12,6)-(618,200),1,b:PAINT (1,1),1,1 LINE (8,4)-(622,202),0,b:LINE (7,4)-(620,202),0,b FOR t=1 TO 4 FOR i=1 TO 10:COLOR 7:LOCATE 1+t*2,40+3*i:PRINT "?":NEXT i,t FOR t=0 TO 3:FOR i=0 TO 9 LINE (330+i*24,13+t*16)-(350+i*24,26+t*16),1,b NEXT i,t LINE (324,10)-(572,77),1,b:LINE (323,10)-(573,77),1,b LINE (36,181)-(590,193),1,b:LINE (35,181)-(591,193),1,b COLOR 1:LOCATE 24,7:PRINT ">" COLOR 3:LOCATE 3,5:PRINT "Spieler 1 :" COLOR 4:LOCATE 4,5:PRINT "Spieler 2 :" COLOR 5:LOCATE 5,5:PRINT "Spieler 3 :" COLOR 6:LOCATE 6,5:PRINT "Spieler 4 :" LINE (24,13)-(280,50),1,b:LINE (20,11)-(284,52),1,b COLOR 7:LOCATE 9,5:PRINT "Zeit :" LINE (24,60)-(280,74),1,b:LINE (20,58)-(284,76),1,b LINE (84,58)-(88,76),1,b LOCATE 12,5:PRINT "Frage :" LINE (24,85)-(604,97),1,b:LINE (23,85)-(605,97),1,b LOCATE 14,5:PRINT "Antworten :" LINE (24,100)-(604,162),1,b LOCATE 14,18:PRINT "(1)" LOCATE 16,18:PRINT "(2)" LOCATE 18,18:PRINT "(3)" LOCATE 20,18:PRINT "(4)" PAINT (14,7),8,1 LOCATE 12,14:COLOR 2 PRINT "Wieviele Mitspieler wünschen Sie ?" ant$(1)="Einen":ant$(2)="Zwei":ant$(3)="Drei":ant$(4)="Vier" GOSUB Antworten:sonder=1:ant=1:GOSUB Auswahl:sonder=0 IF ant<4 THEN LOCATE 6,5:PRINT " " IF ant<3 THEN LOCATE 5,5:PRINT " " IF ant<2 THEN LOCATE 4,5:PRINT " " anz=ant GOSUB Clearen GOTO Quiz Quiz: FOR i=1 TO joker Objoker: a=INT(40*RND(1))+1 IF feld(a)<>0 THEN GOTO Objoker feld(a)=3:NEXT i FOR i=1 TO risiko Obrisiko: a=INT(40*RND(1))+1 IF feld(a)<>0 THEN GOTO Obrisiko feld(a)=4:NEXT i Start: FOR ass=1 TO anz LOCATE 3,18:COLOR 2:PRINT score(1) IF anz>1 THEN LOCATE 4,18:COLOR 2:PRINT score(2) IF anz>2 THEN LOCATE 5,18:COLOR 2:PRINT score(3) IF anz>3 THEN LOCATE 6,18:COLOR 2:PRINT score(4) Okay: LOCATE 24,9:COLOR ass+2:PRINT "Spieler"ass", wählen Sie ein freies Feld !" GOSUB Eingabe IF feld(wahl)=1 THEN GOTO Fehler IF feld(wahl)=3 THEN GOTO Jokerda IF feld(wahl)=4 THEN GOTO Risikoda GOSUB Fragelesen ok=LEN(frage$) IF ok<59 THEN FOR i=1 TO 62-ok:frage$=frage$+" ":NEXT i LOCATE 12,14:COLOR 2:PRINT frage$ GOSUB Antworten ant=1:GOSUB Auswahl IF ant<>wahr THEN GOSUB FalscheAntwort:GOTO Okay1 IF ant=wahr THEN GOSUB RichtigeAntwort LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=1 TO 0 STEP-0.025:PALETTE 15,i,i,i:NEXT i score(ass)=score(ass)+nun*10 LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=0 TO 1 STEP+0.025:PALETTE 15,i,i,i:NEXT i Okay1: IF rfu=1 AND ant<>wahr THEN GOSUB Richtiganzeigen GOSUB Clearen PALETTE 15,1,1,1 Loop55: IF wahl>0 THEN check=2:che=wahl IF wahl>10 THEN check=4:che=wahl-10 IF wahl>20 THEN check=6:che=wahl-20 IF wahl>30 THEN check=8:che=wahl-30 LOCATE 1+check,40+che*3:COLOR ass+2:PRINT pr$ feld(wahl)=1 fertig=fertig+1 IF fertig=40 THEN GOTO Schluss pr$="·" NEXT ass GOTO Start FalscheAntwort: LOCATE 24,9:COLOR 14 PRINT " Ihre Antwort war leider Inkorrekt. " SOUND 261.63,2:SOUND 0,1:SOUND 261.63,2:SOUND 0,1 SOUND 261.63,2:SOUND 220,8 FOR i=1 TO 1700:NEXT i LOCATE 24,9:PRINT " " RETURN RichtigeAntwort: LOCATE 24,9:COLOR 14 PRINT " Ihre Antwort war Korrekt. " SOUND 261.63,2:SOUND 293.66,2:SOUND 329.63,2:SOUND 392,4 SOUND 329.63,2:SOUND 392,5 FOR i=1 TO 1700:NEXT i LOCATE 24,9:PRINT " " RETURN Risikoda: SOUND 294,4:SOUND 392,7:SOUND 294,4:SOUND 392,7:SOUND 294,4:SOUND 392,10 IF rju=1 THEN pr$="R" LOCATE 24,9:COLOR 14:PRINT " !¡! ·RISIKO· !¡! " LOCATE 12,14:COLOR 2+ass:PRINT "Spieler "ass", wieviel wollen Sie setzen ?" ant$(1)="10 %":ant$(2)="20 %" ant$(3)="50 %":ant$(4)="75 %" GOSUB Antworten sonder=1:ant=1:GOSUB Auswahl:sonder=0 IF ant=1 THEN b=10 IF ant=2 THEN b=20 IF ant=3 THEN b=50 IF ant=4 THEN b=75 a=(score(ass)\100)*b summe=INT(a) LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=1 TO 0 STEP-0.025:PALETTE 15,i,i,i:NEXT i score(ass)=score(ass)-summe LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=0 TO 1 STEP+0.025:PALETTE 15,i,i,i:NEXT i GOSUB Clearen GOSUB Fragelesen ok=LEN(frage$) IF ok<59 THEN FOR i=1 TO 62-ok:frage$=frage$+" ":NEXT i LOCATE 12,14:COLOR 2:PRINT frage$ GOSUB Antworten ant=1:GOSUB Auswahl IF ant<>wahr THEN GOSUB FalscheAntwort:GOTO Risi1 IF ant=wahr THEN GOSUB RichtigeAntwort:GOTO Risi1 Risi1: IF ant<>wahr THEN GOTO Risi2 a=summe*2 LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=1 TO 0 STEP-0.025:PALETTE 15,i,i,i:NEXT i score(ass)=score(ass)+a LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=0 TO 1 STEP+0.025:PALETTE 15,i,i,i:NEXT i Risi2: IF rfu=1 AND ant<>wahr THEN GOSUB Richtiganzeigen GOSUB Clearen GOTO Loop55 Jokerda: IF rju=1 THEN pr$="J" LOCATE 24,9:COLOR 11:PRINT " JOKER "; COLOR 12:PRINT "JOKER ";:COLOR 13:PRINT "JOKER "; COLOR 12:PRINT "JOKER ";:COLOR 11:PRINT "JOKER" LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=1 TO 0 STEP-0.025:PALETTE 15,i,i,i:NEXT i score(ass)=score(ass)+200 SOUND 261.63,2:SOUND 293.66,2:SOUND 329.63,2:SOUND 392,4 SOUND 0,0.5:SOUND 392,3:SOUND 0,0.5:SOUND 392,3:SOUND 349.23,2 SOUND 293.66,2:SOUND 261.63,5 LOCATE 2+ass,18:COLOR 15:PRINT score(ass) FOR i=0 TO 1 STEP+0.025:PALETTE 15,i,i,i:NEXT i FOR i=1 TO 1000:NEXT i LOCATE 24,9:PRINT " " GOTO Loop55 Eingabe: platz=1 LINE (329,12)-(351,27),10,b Einga1: xy$=INKEY$ IF xy$=CHR$(127) THEN torf=1:GOTO Neueinstellung IF xy$=CHR$(139) THEN torf=2:GOTO Neueinstellung IF xy$=CHR$(129) THEN torf=3:GOTO Neueinstellung IF xy$=CHR$(136) THEN faab=1:torf=1:GOSUB Farbaendern IF xy$=CHR$(137) THEN faab=2:torf=1:GOSUB Farbaendern IF xy$=CHR$(138) THEN faab=3:torf=1:GOSUB Farbaendern IF xy$="8" THEN faab=1:torf=2:GOSUB Farbaendern IF xy$="9" THEN faab=2:torf=2:GOSUB Farbaendern IF xy$="0" THEN faab=3:torf=2:GOSUB Farbaendern IF xy$=CHR$(133) THEN faab=1:torf=1:GOSUB Farbaendern1 IF xy$=CHR$(134) THEN faab=2:torf=1:GOSUB Farbaendern1 IF xy$=CHR$(135) THEN faab=3:torf=1:GOSUB Farbaendern1 IF xy$="5" THEN faab=1:torf=2:GOSUB Farbaendern1 IF xy$="6" THEN faab=2:torf=2:GOSUB Farbaendern1 IF xy$="7" THEN faab=3:torf=2:GOSUB Farbaendern1 IF STICK(2)=1 THEN a=1:GOTO Einga2 IF STICK(2)=-1 THEN a=2:GOTO Einga2 IF STICK(3)=1 THEN a=3:GOTO Einga2 IF STICK(3)=-1 THEN a=4:GOTO Einga2 IF STRIG(3)<>0 THEN Einga0 GOTO Einga1 Einga2: IF soo=0 THEN SOUND 200,1:SOUND 300,1 check=platz IF a=1 THEN platz=platz+1:IF platz=41 THEN platz=1 IF a=2 THEN platz=platz-1:IF platz=0 THEN platz=40 IF a=3 THEN platz=platz+10:IF platz>40 THEN platz=platz-40 IF a=4 THEN platz=platz-10:IF platz<1 THEN platz=platz+40 GOSUB Loeschen check=platz IF platz>30 THEN Ein3 IF platz>20 THEN Ein2 IF platz>10 THEN Ein1 LINE (329+((check-1)*24),12)-(351+((check-1)*24),27),10,b GOTO Ein4 Ein1: check=check-10 LINE (329+((check-1)*24),28)-(351+((check-1)*24),43),10,b GOTO Ein4 Ein2: check=check-20 LINE (329+((check-1)*24),44)-(351+((check-1)*24),59),10,b GOTO Ein4 Ein3: check=check-30 LINE (329+((check-1)*24),60)-(351+((check-1)*24),75),10,b GOTO Ein4 Ein4: GOTO Einga1 Einga0: IF soo=0 THEN SOUND 400,1:SOUND 500,1:SOUND 600,1:SOUND 500,1:SOUND 700,1 FOR i=1 TO 0 STEP-0.025:PALETTE 10,0,i,i:NEXT i FOR i=0 TO 1 STEP+0.025:PALETTE 10,0,i,i:NEXT i FOR i=1 TO 0 STEP-0.025:PALETTE 10,0,i,i:NEXT i wahl=platz check=platz GOSUB Loeschen PALETTE 10,0,1,1 RETURN Loeschen: IF check>30 THEN Loe3 IF check>20 THEN Loe2 IF check>10 THEN Loe1 LINE (329+((check-1)*24),12)-(351+((check-1)*24),27),0,b RETURN Loe1: check=check-10 LINE (329+((check-1)*24),28)-(351+((check-1)*24),43),0,b RETURN Loe2: check=check-20 LINE (329+((check-1)*24),44)-(351+((check-1)*24),59),0,b RETURN Loe3: check=check-30 LINE (329+((check-1)*24),60)-(351+((check-1)*24),75),0,b RETURN Fehler: COLOR ass+2:LOCATE 24,9 SOUND 700,5 PRINT " !¡! DIESES FELD IST BEREITS EINMAL GEWÄHLT WORDEN !¡!" FOR i=0 TO 1 STEP+0.05:PALETTE 0,i,i,i:NEXT i FOR i=1 TO 0 STEP-0.05:PALETTE 0,i,i,i:NEXT i FOR i=1 TO 1000:NEXT i LOCATE 24,9:PRINT " " GOTO Okay Fragelesen: a=INT(max*RND(1))+1 FOR i=1 TO fertig+1:IF a=gen(i) THEN GOTO Fragelesen NEXT i gen(fertig+1)=a a$="Fragen/QM." b$=STR$(a) b$=RIGHT$(b$,(LEN(b$)-1)) a$=a$+b$ OPEN a$ FOR INPUT AS 1 INPUT #1,daten$ CLOSE 1 check=1 FOR i=1 TO LEN(daten$) IF MID$(daten$,i,1)="?" AND check=1 THEN nach=i+1:frage$=MID$(daten$,1,i-1):check=2:GOTO FL IF MID$(daten$,i,1)="?" AND check=2 THEN ant$(1)=MID$(daten$,nach,i-nach):check=3:nach=i+1:GOTO FL IF MID$(daten$,i,1)="?" AND check=3 THEN ant$(2)=MID$(daten$,nach,i-nach):check=4:nach=i+1:GOTO FL IF MID$(daten$,i,1)="?" AND check=4 THEN ant$(3)=MID$(daten$,nach,i-nach):check=5:nach=i+1:GOTO FL IF MID$(daten$,i,1)="?" AND check=5 THEN ant$(4)=MID$(daten$,nach,i-nach):GOTO FL2 FL: NEXT i FL2: wahr$=RIGHT$(daten$,1) wahr=VAL(wahr$) frage$=frage$+" ?" RETURN Auswahl: flens=0 PALETTE 15,1,1,1 a=INT(TIMER):voll=a+20 IF sonder=1 THEN GOTO Auswahl1 LINE (100,65)-(260,69),11,bf LINE (100,66)-(260,68),12,bf LINE (100,67)-(260,67),13 Auswahl1: IF sonder=0 THEN GOSUB Zeit LINE (168,86+ant*16)-(LEN(ant$(ant))*8+182,96+ant*16),15,b Auswa1: IF sonder=0 THEN GOSUB Zeit IF STICK(3)=-1 THEN GOSUB Auswa3:ant=ant-1:GOTO Auswa2 IF STICK(3)=1 THEN GOSUB Auswa3:ant=ant+1:GOTO Auswa2 IF STRIG(3)<>0 THEN GOTO Auswa4 GOTO Auswa1 Auswa2: IF ant=0 THEN ant=4 IF ant=5 THEN ant=1 GOTO Auswahl1 Auswa3: LINE (168,86+ant*16)-(LEN(ant$(ant))*8+182,96+ant*16),0,b RETURN Auswa4: FOR i=1 TO 0 STEP -0.05:PALETTE 15,i,i,i:NEXT i FOR i=0 TO 1 STEP +0.05:PALETTE 15,i,i,i:NEXT i FOR i=1 TO 0 STEP -0.05:PALETTE 15,i,i,i:NEXT i LINE (168,86+ant*16)-(LEN(ant$(ant))*8+182,96+ant*16),0,b PALETTE 15,1,1,1 LINE (100,65)-(260,69),0,bf RETURN Zeit: nun=voll-INT(TIMER) IF nun<1 THEN nun=0.5 IF nun=0.5 AND flens=0 THEN SOUND 165,5:SOUND 195,2:SOUND 165,5:flens=1 LINE (260-(20-nun)*8,64)-(260,70),0,bf RETURN Antworten: COLOR 9 LOCATE 14,23:PRINT ant$(1) LOCATE 16,23:PRINT ant$(2) LOCATE 18,23:PRINT ant$(3) LOCATE 20,23:PRINT ant$(4) RETURN Clearen: LOCATE 12,14 PRINT " " LINE (166,102)-(580,160),0,bf RETURN Neueinstellung: SOUND 100+torf*100,1 IF torf=1 AND rju=0 THEN rju=1:LOCATE 4,75:COLOR 1,8:PRINT "U":COLOR 3,0:GOTO Neueinst IF torf=1 AND rju=1 THEN rju=0:LOCATE 4,75:COLOR 1,8:PRINT " ":COLOR 3,0:GOTO Neueinst IF torf=2 AND rfu=0 THEN rfu=1:LOCATE 8,75:COLOR 1,8:PRINT "R":COLOR 3,0:GOTO Neueinst IF torf=2 AND rfu=1 THEN rfu=0:LOCATE 8,75:COLOR 1,8:PRINT " ":COLOR 3,0:GOTO Neueinst IF torf=3 AND soo=0 THEN soo=1:LOCATE 6,75:COLOR 1,8:PRINT "S":COLOR 3,0:GOTO Neueinst IF torf=3 AND soo=1 THEN soo=0:LOCATE 6,75:COLOR 1,8:PRINT " ":COLOR 3,0:GOTO Neueinst Neueinst: GOTO Einga1 Richtiganzeigen: PALETTE 15,0.75,0.75,0.75:COLOR 15 IF wahr<>1 THEN LOCATE 14,23:PRINT ant$(1) IF wahr<>2 THEN LOCATE 16,23:PRINT ant$(2) IF wahr<>3 THEN LOCATE 18,23:PRINT ant$(3) IF wahr<>4 THEN LOCATE 20,23:PRINT ant$(4) FOR i=0.75 TO 0 STEP-0.03:PALETTE 15,i,i,i IF soo=0 THEN SOUND 200+i*200,0.3 IF soo=1 THEN SOUND 0,1 NEXT i FOR i=1 TO 1000:NEXT i RETURN Farbaendern: IF torf=1 THEN pal(faab)=pal(faab)+0.05:IF pal(faab)>1 THEN pal(faab)=1 IF torf=2 THEN pal(faab)=pal(faab)-0.05:IF pal(faab)<0 THEN pal(faab)=0 PALETTE 1,pal(1),pal(2),pal(3) RETURN Farbaendern1: IF torf=1 THEN pala(faab)=pala(faab)+0.05:IF pala(faab)>1 THEN pala(faab)=1 IF torf=2 THEN pala(faab)=pala(faab)-0.05:IF pala(faab)<0 THEN pala(faab)=0 PALETTE 8,pala(1),pala(2),pala(3) RETURN Schluss: FOR i=1 TO 2500:NEXT i GOSUB Rollen OPEN "df0:Data/QM.high" FOR INPUT AS 1 FOR i=1 TO 4:INPUT #1,high(i):NEXT i:CLOSE 1 OPEN "df0:Data/QM.namen" FOR INPUT AS 1 FOR i=1 TO 4:INPUT #1,namen$(i):NEXT i:CLOSE 1 GOSUB Rollen1 IF anz=2 THEN GOTO Zweier2 IF anz=3 THEN GOTO Dreier3 IF anz=4 THEN GOTO Vierer4 Einser1: CLS modus=1:sieger=1:GOSUB Spielerschrift LOCATE 12,2:COLOR 15:PRINT "Sie erreichten"score(1)"Punkte." IF score(1)>high(1) THEN GOTO Eintragung GOTO Abfrageamende Zweier2: CLS IF score(1)>score(2) THEN sieger=1 IF score(2)>score(1) THEN sieger=2 IF score(1)=score(2) THEN GOTO Unentschieden GOSUB Spielerschrift LOCATE 12,2:COLOR 15 IF sieger=1 THEN PRINT "Spieler 1 besiegte Spieler 2 mit einen Vorsprung von "score(1)-score(2)"." IF sieger=2 THEN PRINT "Spieler 2 besiegte Spieler 1 mit einen Vorsprung von "score(2)-score(1)"." FOR i=1 TO 0 STEP-0.02:PALETTE 15,i,i,i:NEXT i FOR i=0 TO 1 STEP+0.02:PALETTE 15,i,i,i:NEXT i:PRINT:PRINT:PRINT modus=2 IF score(sieger)>high(2) THEN GOTO Eintragung GOTO Abfrageamende Dreier3: CLS:modus=3 IF score(1)=score(2) OR score(1)=score(3) OR score(2)=score(3) THEN GOTO Unentschieden IF score(1)>score(2) AND score(1)>score(3) THEN sieger=1 IF score(2)>score(1) AND score(2)>score(3) THEN sieger=2 IF score(3)>score(1) AND score(1)>score(2) THEN sieger=3 GOSUB Spielerschrift LOCATE 12,2:COLOR 15 PRINT "Spieler"sieger"gewinnt mit"score(sieger)"Punkten." IF score(sieger)>high(3) THEN GOTO Eintragung GOTO Abfrageamende Vierer4: CLS:modus=4 IF score(1)=score(2) OR score(1)=score(3) OR score(1)=score(4) THEN GOTO Unentschieden IF score(2)=score(3) OR score(2)=score(4) OR score(3)=score(4) THEN GOTO Unentschieden IF score(1)>score(2) AND score(1)>score(3) AND score(1)>score(4) THEN sieger=1 IF score(2)>score(1) AND score(2)>score(3) AND score(2)>score(4) THEN sieger=2 IF score(3)>score(2) AND score(3)>score(1) AND score(3)>score(4) THEN sieger=3 IF score(4)>score(2) AND score(4)>score(3) AND score(4)>score(1) THEN sieger=4 GOSUB Spielerschrift LOCATE 12,2:COLOR 15 PRINT "Spieler"sieger"gewinnt mit"score(sieger)"Punkten." IF score(sieger)>high(4) THEN GOTO Eintragung GOTO Abfrageamende Spielerschrift: COLOR 2+sieger PRINT " ___ ___ _ ___ ___ ___ PRINT " | | | | | | | | | PRINT " |___ |___| | |_ | |_ |___| PRINT " | | | | | | | \ PRINT " ___| | _|_ |___ |___ |___ | \ PALETTE 11,0,0.4,0.4 PALETTE 12,0,0.6,0.6 PALETTE 13,0,1,1 LINE (0,60)-(640,64),11,bf LINE (0,61)-(640,63),12,bf LINE (0,62)-(640,62),13 IF sieger=1 THEN GOSUB Oins IF sieger=2 THEN GOSUB Zwoi IF sieger=3 THEN GOSUB Droi IF sieger=4 THEN GOSUB Vuer RETURN Oins: LOCATE 1,52:PRINT " _" LOCATE 2,52:PRINT " /|" LOCATE 3,52:PRINT "/ |" LOCATE 4,52:PRINT " |" LOCATE 5,52:PRINT " _|_" RETURN Zwoi: LOCATE 1,52:PRINT " ___ " LOCATE 2,52:PRINT " |" LOCATE 3,52:PRINT " ___|" LOCATE 4,52:PRINT "| " LOCATE 5,52:PRINT "|___ " RETURN Droi: LOCATE 1,52:PRINT "___ " LOCATE 2,52:PRINT " |" LOCATE 3,52:PRINT "___|" LOCATE 4,52:PRINT " |" LOCATE 5,52:PRINT "___|" RETURN Vuer: LOCATE 1,52:PRINT " " LOCATE 2,52:PRINT "| |" LOCATE 3,52:PRINT "|___|_" LOCATE 4,52:PRINT " |" LOCATE 5,52:PRINT " |" RETURN Eintragung: COLOR 15:PRINT " Spieler"sieger", Sie haben eine neue High-Score aufgestellt..." PRINT PRINT " Alte High-Score: "high(modus) PRINT " Neue High-Score: "score(sieger) high(modus)=score(sieger) SOUND 261.63,9:SOUND 0,1:SOUND 261.63,5:SOUND 0,1 SOUND 261.63,2:SOUND 0,1:SOUND 261.63,8:SOUND 196,7 SOUND 329.63,9:SOUND 0,1:SOUND 329.63,5:SOUND 0,1 SOUND 329.63,2:SOUND 0,1:SOUND 329.63,8:SOUND 261.63,7 SOUND 392,15:SOUND 290,13:SOUND 261.63,15 Lopop: COLOR 15:PRINT PRINT " Tragen Sie nun Ihren Namen ein, Spieler"sieger;:COLOR 2+sieger INPUT "> ",namen$(modus) IF LEN(namen$)>10 THEN PRINT :PRINT "ZU LANG !!!":GOTO Lopop OPEN "df0:Data/QM.high" FOR OUTPUT AS 1 FOR i=1 TO 4:PRINT #1,high(i):NEXT i:CLOSE 1 OPEN "df0:Data/QM.namen" FOR OUTPUT AS 1 FOR i=1 TO 4:PRINT #1,namen$(i):NEXT i:CLOSE 1 GOTO Ende Ende: CLS:PRINT:COLOR 2 PRINT " Ende dieses Spiels." PRINT:PRINT PRINT " Highscores:":PRINT COLOR 3:PRINT " 1-Spieler-Modus: "namen$(1)" mit"high(1)" Punkten." COLOR 4:PRINT " 2-Spieler-Modus: "namen$(2)" mit"high(2)" Punkten." COLOR 5:PRINT " 3-Spieler-Modus: "namen$(3)" mit"high(3)" Punkten." COLOR 6:PRINT " 4-Spieler-Modus: "namen$(4)" mit"high(4)" Punkten." PRINT:PRINT:PRINT:PRINT:COLOR 2 FOR i=1 TO 3000:NEXT i PRINT " Noch ein Spiel (J/N) ?" Ende1: a$=INKEY$:IF a$="" THEN Ende1 IF a$="n" THEN GOTO AbsolutesEnde IF a$="j" THEN RUN GOTO Ende1 Unentschieden: CLS COLOR 15 PRINT " __ _____ __ __ _ __ _ __ PRINT " | | | | | | | | | | | | | | | | \ | | | PRINT " | | |\ | |_ |\ | | |_ | |__| | |_ | | |_ |\ | PRINT " | | | \ | | | \ | | | | | | | | | | | | \ | PRINT " |___| | \| |__ | \| | __| |__| | | | |__ |_/ |__ | \| PRINT:PRINT FOR i=1 TO 0 STEP-0.02:PALETTE 15,i,i,i:NEXT i FOR i=0 TO 1 STEP+0.02:PALETTE 15,i,i,i:NEXT i PRINT:COLOR 3:PRINT " Spieler 1 erreichte"score(1)"Punkte." PRINT:COLOR 4:PRINT " Spieler 2 erreichte"score(2)"Punkte." IF anz>2 THEN PRINT:COLOR 5:PRINT " Spieler 3 erreichte"score(3)"Punkte." IF anz>3 THEN PRINT:COLOR 6:PRINT " Spieler 4 erreichte"score(4)"Punkte." PRINT:GOTO Abfrageamende Abfrageamende: SOUND 392,6:SOUND 515,7:SOUND 392,2:SOUND 440,4:SOUND 349.23,4 SOUND 293.66,7:SOUND 392,6:SOUND 329.63,3:SOUND 261.63,4 SOUND 329.63,4:SOUND 293.66,7:SOUND 0,3 SOUND 392,6:SOUND 515,7:SOUND 392,2:SOUND 440,4:SOUND 349.23,4 SOUND 293.66,7:SOUND 392,6:SOUND 329.63,3:SOUND 261.63,4 SOUND 261.63,1:SOUND 293.66,4:SOUND 261.63,10 FOR i=1 TO 6000:NEXT i GOTO Ende AbsolutesEnde: CLS:PALETTE 15,0,0,0:COLOR 15:PRINT PRINT " Dank an (alphabetisch sortiert...)" PRINT PRINT " - Andreas" PRINT " - Bianca" PRINT " - Peter" PRINT " - Rolf" PRINT PRINT " für die Hilfe beim Erstellen der Fragen und fürs Testspielen." PRINT:PALETTE 2,0,0,0:PALETTE 3,1,1,1 PRINT:COLOR 2 PRINT " written in 1989 by Florian Zöllner" FOR i=1 TO 1000:NEXT i FOR i=0 TO 1 STEP+0.01:PALETTE 15,0,0,i:NEXT i FOR i=1 TO 4000:NEXT i FOR t=1 TO 3 FOR i=0 TO 1 STEP+0.015:PALETTE 2,i,i,i:NEXT i FOR i=1 TO 0 STEP-0.015:PALETTE 2,i,i,i:NEXT i NEXT t:PRINT:PRINT:PRINT:COLOR 3 FOR i=1 TO 1000:NEXT i PALETTE 13,0,0,0.35 FOR i=0 TO 0.5 STEP+0.005:PALETTE 2,i,0,i:NEXT i FOR i=0 TO 1 STEP+0.015:PALETTE 15,0,i,1:NEXT i FOR i=0 TO 1 STEP+0.015:PALETTE 1,i,i,i:NEXT i FOR i=0 TO 0.35 STEP+0.005:PALETTE 0,0,0,i:NEXT i LOCATE 12,3:COLOR 2,13:PRINT " written in 1989 by Florian Zöllner ":COLOR 1,0 PRINT:PRINT:PRINT " Ende.":PRINT FOR i=0 TO 1 STEP+0.015:PALETTE 13,i,i,0.35:NEXT i END Rollen: FOR i=0 TO 215 STEP+5 LINE (0,i)-(640,i+4),11,bf LINE (0,i+1)-(640,i+3),12,bf LINE (0,i+2)-(640,i+2),13 NEXT i RETURN Rollen1: FOR i=220 TO 1 STEP-1 LINE (0,i-1)-(640,i-1),13 LINE (0,i)-(640,i),0 NEXT i RETURN